![]() It received a runner-up position in GameSpot 's 2004 "Best Puzzle/Rhythm Game" award category across all platforms, losing to Katamari Damacy. GameSpot named it the best Game Boy Advance game of May 2004. Donkey Kong received "favorable" reviews according to video game review aggregator Metacritic. Five level cards were released by CoroCoro Comic, and another card was given away at the 20th World Hobby Fair. Nintendo held a competition in Japan in which cards were distributed to 1,000 winning participants. The level editor still exists within the game's programming, and can be enabled through a modification. The Create-a-Level feature was removed from this version (but appears in its sequel). ![]() It was replaced with the pre-rendered graphics and gameplay additions of Mario vs. It was essentially an updated version of Donkey Kong '94, but the game had disappeared by the following year. During the show, Plus had a feature that allowed players to design and save their own levels on the GameCube, then copy them to the Game Boy Advance using a link cable. The game is an evolution of Donkey Kong Plus, a title on display at E3 2002. After finally getting what he has wanted all along, Donkey Kong, Mario, the Toads, and the remaining Mini-Marios all rejoice together. Mario notices that Donkey Kong is devastated and crying in shame, to which he responds by comforting him and giving him a free Mini-Mario toy. Mario fights Donkey Kong one last time, destroying Donkey Kong's mech and finally getting back the rest of the toys. Following another cat-and-mouse chase, Mario gets back all but six of the captured Mini-Marios, which Donkey Kong holds captive and guards with a large robot mech. Donkey Kong then promptly steals this set of toys as Mario pursues him once again to reclaim them. Mario climbs to the top of the tower, rescues the Toads, and battles Donkey Kong once more, after which Donkey Kong falls onto a truck containing a shipment of new Mini-Marios. Mario, the Mini-Marios, and the Toad employees from Mario's Toy Company all laugh at Donkey Kong, who has realized that all of his stolen toys are gone, prompting him to kidnap all of the Toads and imprison them on the tower of a big building. Mario travels in pursuit of Donkey Kong, rescuing the Mini-Marios and battling Donkey Kong several times along the way before retrieving all of the toys. ![]() Furious, Donkey Kong breaks into Mario's toy factory across the street and steals all of the Mini-Marios, prompting Mario to chase after Donkey Kong to get his toys back. ![]() After seeing a television advertisement for the Mini-Marios, Donkey Kong immediately falls in love with the toys and sets out to the store to get one for himself, only to find that they are sold out. Mario is the owner of Mario's Toy Company, a toy enterprise in which he sells a series of small wind up toys called "Mini-Marios". Getting through the door beats the level in Plus and Expert modes, rather than sending Mario to a second part. In the Expert levels, Mario must get the key and lead it to the door, much like the main levels, but the Expert levels are the hardest levels in the game. The Expert levels can be accessed after beating the main worlds, and after collecting enough stars in the main and Plus levels. The fifth type of level is the Expert levels. The Plus levels are overall designed to be more difficult than the main levels. The fourth type is the Plus Level, where Mario must activate one Mini-Mario in the level, which is holding a key, and take it to the door. The third type is the boss level, where Mario must fight Donkey Kong in order to proceed to the next world. The second type is where Mario must guide six Mini-Mario toys to the Toy Box, while protecting them from dangerous environments. There are several different environments, ranging from a lava environment to the classic construction site, and there are five different types in the first, and most common, Mario has to pick up a key and take it to the locked door, and then find and pick up the Mini-Mario toy at the end of the level. The game, a puzzle platform game, plays similarly to the Game Boy Donkey Kong game, giving Mario a vast set of different athletic moves, including a handstand, a sideways somersault, and a triple jump, all of which can be used to maneuver platforming stages in various different ways. Donkey Kong, the player assumes the role of Mario, who is pursuing Donkey Kong through a toy factory in order to retrieve several stolen Mini-Mario toys. Mario must unlock the door to progress in this screenshot taken in World 1, set at the Mario Toy Company.
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